Alf Cunha
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« on: July 23, 2006, 07:46:20 PM » |
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** Man ... I hate when you think you posted something then realize you never hit that little button on the bottom, but anyway ...
Lilith Tier 5 (Male Superiority)
Wow, this power got hosed - it really wasn't that much more powerful that Citadel's ability to drop someone by not pulling an ace or Helvetia's ability to ignore mental altogether ... but worse than the fact that it got depowered was that it really doesn't work thematically.
First, an additional +100 DR is redundant for a Lilith that, by level 12, gets +3 Combat Flexibility (so a Lilithg who focused on it can have a +320 DR by that level, the +100 is kind of uninspiring as far as a House-based skill.
Second, there are no mental defenses against males for Lilith - that doesn't make much sense. Joe Misogynist may not be able to land a punch on the Lilith, but he can surely order her to get him a beer and do his laundry.
I think the fix for this is to make the +100 DR a +100 MIND versus males. Yes? No?
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Alf Cunha Item GM
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Socket
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« Reply #1 on: July 24, 2006, 07:33:16 AM » |
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Well, for starters, lets rename that sucker to "Female Superiority" 
And on that same track, lets get the pronouns in all the Lilith text correct. "He" does not get a +100 DR bonus, "She" does.
And back to the question at hand, yeah, having a mental defense bonus vs Male as well as the physical defense bonus makes sense. "You gunna let that man tell you what to do?"
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Alf Cunha
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« Reply #2 on: July 26, 2006, 07:44:35 PM » |
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Well, for starters, lets rename that sucker to "Female Superiority" ** Makes sense to me And on that same track, lets get the pronouns in all the Lilith text correct. "He" does not get a +100 DR bonus, "She" does. ** I've lobbied for that before, seems they want rulebook continuity on that one.
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Alf Cunha Item GM
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Alf Cunha
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« Reply #3 on: July 26, 2006, 07:46:42 PM » |
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** Here's something that was being discussed elsewhere, but seems to fit better on this thread: There was talk about letting someone switch houses and retain their previous house skills (starting at tier 1 with the new house and limited to 7 total house skills at every odd level). Do we have any decision regarding this?.
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Alf Cunha Item GM
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GM John
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« Reply #4 on: July 27, 2006, 01:26:14 PM » |
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And on that same track, lets get the pronouns in all the Lilith text correct. "He" does not get a +100 DR bonus, "She" does.
** I've lobbied for that before, seems they want rulebook continuity on that one
Nobody likes consistency more than me, but the point of it is clarity. If all members of Lilith are female, then this is actually confusing, and it is an incorrect usage of pronouns. If the user of these skills is always female and the target is always male, then, if you must, simply state that this is why you're using "she" in this section and use the right language. And as I've said before, if male always includes female, then the Lilith powers will work on females too, semantically speaking.
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Do not taunt Happy Fun Ball.
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Kate Beaman-Martinez
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« Reply #5 on: July 27, 2006, 01:40:11 PM » |
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Or we can do what Eden Studios does with their books and make all the pronouns female. :p
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-- Kate Beaman-Martinez Executive Assistant Assistant System GM GMAvie's Walking, Talking Filing Cabinet Double Exposure, Inc. "Gaming the way it was Meant to Be!" 
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Alf Cunha
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« Reply #6 on: July 27, 2006, 02:10:20 PM » |
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Or we can do what Eden Studios does with their books and make all the pronouns female. :p ** What I usually tell my students is: if you're a male use 'he' as the pronoun, if you're female use 'she'. Too much fuss in our culture over what should be an easily remedied solution. Still, I am supportive of using "she" in the Lilith decription .
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Alf Cunha Item GM
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Yuri_Prime
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It's all in the mind...
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« Reply #7 on: July 27, 2006, 03:20:08 PM » |
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Or we can do what Eden Studios does with their books and make all the pronouns female. :p
Most publications actually universally use the female pronoun, usually with a preface saying that they're using it for consistancy, so that the insecure pibbly male population reading the book doesn't feel intimidated by an entire publication of rules in the femanine posture assaulting his underdeveloped Y chromosome... 
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Councilor and Head of House Octagon Premiere of the Soviet Union Prime Esper of the Soviet Army
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GM John
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« Reply #8 on: July 27, 2006, 06:46:42 PM » |
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Simply amend the sentence on page 2 that ends 'we will henceforth refer to them as “he”'
to read
'we will henceforth refer to them as “he”, except when referring to members of House Lilith and their skills.'
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Do not taunt Happy Fun Ball.
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Salvius
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« Reply #9 on: July 28, 2006, 05:36:13 AM » |
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Nobody likes consistency more than me, but the point of it is clarity. If all members of Lilith are female, then this is actually confusing, and it is an incorrect usage of pronouns. If the user of these skills is always female and the target is always male, then, if you must, simply state that this is why you're using "she" in this section and use the right language.
And as I've said before, if male always includes female, then the Lilith powers will work on females too, semantically speaking.
Well; looks like we've found the reason why we can't roll out 3.0 in a month. >>>Vinny
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Socket
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« Reply #10 on: July 28, 2006, 07:06:22 AM » |
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Underpants Gnomes? 
----- "Step 3: Profit!"
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Alf Cunha
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« Reply #11 on: July 29, 2006, 03:19:32 PM » |
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"Step 3: Profit!" ** Step 2 will be hashed out in 3.1 .
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Alf Cunha Item GM
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Alf Cunha
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« Reply #12 on: August 05, 2006, 10:15:32 AM » |
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House Stuff for 3.0 Beta:
** Page 16 (Choosing House Avalon): Inconsistency - "the most specialized in terms of Genre" here, but under Octagon "caters almost exclusively to the Tech Genre, even moreson than ... Avalon caters to the Fantasy Genre"
** Page 19 (Choosing House Fleming): "become any other character .. when he reaches Level 9 & 10". 'Level 9' is sufficient, it doesn't get any better at level 10.
** Page 20 (Choosing House Galahad): "knights in shining armor (cross-genre irony noted)" - what cross-genre irony? A knight in armor is likely a Terran, with no powers.
Also ... "go-to" guys, no "goto" guys
** Page 21 (Choosing House Godot): Inconsistency - it starts off saying Godot is social, with members sticking together ... then it says the Ancient is an egotistical force. Seems kind of a paradox, unless all Godots are expected to be Lovious.
** Page 21 (Helvetia: Judgement): Um ... no time restriction at all? So a Helvetia can wander around and imprison people left and right whenever he feels like it? Kind of makes the "ultimate voice of neutrality" and "impartial judge beyond reproach" statements in the Choosing section a load of ... fertilizer?
** Page 21 (Lightfoot: Grand Larceny): Typo, 4th line "isgoing" needs a space
** Page 22 (Choosing House Lilith): "has tended toward the sillier aspect" - how so? There are no silly Lilith to my knowledge, nor have there been (even calling Tinkerbell silly is a stretch).
** Page 22 (Lugosi Intimidation/Fear/Domination): Still don't like the 24 hour thing on failure, nothing else in the game works this way
** Page 24 (Renaissance: Item Specialization): "twice as much OR" - no. Maybe twice as much Break Point or Twice as much damage, but I explained my feelings on OR bonus before (the tool can only do so much, it's all about the user)
** Page 24 (House Tocsin intro): "members ... love to challenge to the political framework" - the second "to" needs to be removed
**
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Alf Cunha Item GM
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Alf Cunha
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« Reply #13 on: August 05, 2006, 10:17:48 AM » |
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House Stuff for 3.0 Beta:
** Page 16 (Choosing House Avalon): Inconsistency - "the most specialized in terms of Genre" here, but under Octagon "caters almost exclusively to the Tech Genre, even moreson than ... Avalon caters to the Fantasy Genre"
** Page 19 (Choosing House Fleming): "become any other character .. when he reaches Level 9 & 10". 'Level 9' is sufficient, it doesn't get any better at level 10.
** Page 20 (Choosing House Galahad): "knights in shining armor (cross-genre irony noted)" - what cross-genre irony? A knight in armor is likely a Terran, with no powers.
Also ... "go-to" guys, no "goto" guys
** Page 21 (Choosing House Godot): Inconsistency - it starts off saying Godot is social, with members sticking together ... then it says the Ancient is an egotistical force. Seems kind of a paradox, unless all Godots are expected to be Lovious.
** Page 21 (Helvetia: Judgement): Um ... no time restriction at all? So a Helvetia can wander around and imprison people left and right whenever he feels like it? Kind of makes the "ultimate voice of neutrality" and "impartial judge beyond reproach" statements in the Choosing section a load of ... fertilizer?
** Page 21 (Lightfoot: Grand Larceny): Typo, 4th line "isgoing" needs a space
** Page 22 (Choosing House Lilith): "has tended toward the sillier aspect" - how so? There are no silly Lilith to my knowledge, nor have there been (even calling Tinkerbell silly is a stretch).
** Page 22 (Lugosi Intimidation/Fear/Domination): Still don't like the 24 hour thing on failure, nothing else in the game works this way
** Page 24 (Renaissance: Item Specialization): "twice as much OR" - no. Maybe twice as much Break Point or Twice as much damage, but I explained my feelings on OR bonus before (the tool can only do so much, it's all about the user)
** Page 24 (House Tocsin intro): "members ... love to challenge to the political framework" - the second "to" needs to be removed
(Choosing House Tocsin): "Its members tend toward the silly side" - who are these silly Tocsins you're talking about?
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Alf Cunha Item GM
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Avie
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« Reply #14 on: August 07, 2006, 08:46:43 AM » |
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There was talk about letting someone switch houses and retain their previous house skills (starting at tier 1 with the new house and limited to 7 total house skills at every odd level). Do we have any decision regarding this?
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We will not be allowing people to switch houses and retain their house skills. It goes against every scrap of background building the GMs have done around the concept of progenitors, the sentience of both the Nexus Houses and of the Nexus itself and basically everything around Gabriel. --getting caught up on reading everything that's been posted.
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