Double Exposure, Inc.
September 08, 2008, 12:02:20 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: DREAMATION 2009 takes place February 19 - 22, 2009 at the Morristown Hyatt and Conference Center in Morristown, New Jersey.
 
Home Help Search Calendar Login Register
Pages: [1]   Go Down
  Print  
Author Topic: [Fifth Week] GURPS Traveler Oneshot June 29th 2007  (Read 253 times)
0 Members and 1 Guest are viewing this topic.
Dwight Marsh
New Meeper
*
Offline Offline

Posts: 19


« on: May 24, 2007, 07:01:22 AM »

I have been working on a oneshot, using 4th edition GURPS character creation rules and 3rd edition Starship rules and the system development rules from GURPS Traveler:  First In and trading rules from GURPS Far Trader.

I am still working on some details (like converting a random encounter table from 3rd edition to 4th edition), but I would like to run this on June 29th.

The players are a human who is on detached duty from the Scout Service and who has use of a Sulivan Scout vessel, a Vargr pilot and the scouts brilliant nephew.  The game will start at Hashum, where the captain joined the Scout Service and where he is mustering out.

The setting is pretty standard, with the cavet that I am using a three dimensional mapping system for star system location rather than the standard two dimensional one. 

Links explaning the setting

http://en.wikipedia.org/wiki/Imperium_(Traveller)

http://members.pcug.org.au/~davidjw/libdata/
« Last Edit: May 30, 2007, 08:56:50 PM by Number Three » Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.5 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!

© 2008 Double Exposure, Inc. All rights reserved.